Magic

The art of magic is an old one, passed on from master to apprentice through the ages. All magic can be attributed to one of the three goddesses. Din is associated with offensive magic, Nayru with defensive magic, and Farore with status magic.

Offensive magic includes any elemental spells that deal with the powers of earth, wind, fire, water, light, and shadow. Defensive magic involves barriers and shields to protect the caster or an ally, and can also include spells to cure and heal fallen friends. Status magic covers any spells that create temporary or permanent weaknesses or strengths in those they are cast upon.

Classes
When embarking on the journey of magic mastery, there are three classes. Mages of Words

Control magic with the use of ancient words and incantations. Considered the most basic class of magic, an individual of this rank can choose to master all three forms of magic, though they will be limited to the simplest of spells. Mages of Hands

Control magic with gestures of the hands. Slightly more advanced, an individual of this rank can master two separate forms of magic; e.g. offensive and status magic.

Mages of Thought
Control magic with mere thought. Undoubtedly the most advanced magic class, few individuals ever reach this; they can master only one form of magic; offensive, defensive, or status magic.

Magic and Genetics
The talent for magic is one passed down through the bloodlines, not easily obtained through alternative means. While the technology has not yet been discovered in New Hyrule, other areas of the world have created tools that allow them to cast without magical blood in their veins. Such tools include enchanted tomes and rods.